Haunted Towns

Haunted Towns – Vicksburg – S01E04

mcraven-houseFor this episode of Haunted Towns, we pay another visit to Vicksburg and the McRaven house. Again, it’s noted to be the most haunted town in America with people hearing phantom gunshots, period music out of nowhere, disembodied footsteps and full bodied apparitions.

At the MacRaven house they meet with Kendra who gives a little more detail about John Bobb, one of the previous owners. He supposedly found soldiers digging up his flowers. This prompted him to throw a brick at them, which lead to multiple threats. John Bobb sought protection from General Slocum, who said he would take care of the matter. This went nowhere and John Bobb was trapped by soldiers who shot him in the abdomen and face. Or so the story goes.

We also have another interview with Jai, who says she saw Mr. Bobb in his changing room and saw his apparition clear enough to make eye contact. She also says there is the strong odor of perfume and cigar smoke in the rooms, clearly the presence of Mr and Mrs Cobb. Or it could be the odor trapped in a porous material like wood that comes out from time to time. Take your pick.

The investigation begins with Chris and Brandon on the first floor while Doogie and Porter taking the  second floor bedroom. Nothing happens on the first floor, but Porter believes he captures the outline of a figure on his thermal camera. This blob could easily be a reflection and they spend quite a bit of time making sure you see the outline of it, so you can get adjusted to the matrixing. Next is a blip on the meter up to 4.8, which is still negligible, but it’s better than a “high” reading of 1 that we’ve seen before.

They also have the half unscrewed flashlight trick, which goes off as they talk about different subjects. But since it won’t commit to an answer and obey their commands, the entity isn’t willing to share it’s identity. When they capture “evidence” it’s the entity. When they don’t, it’s the entity being difficult. It’s an entity either way.

On the second day, they head to the Cobb House, where the stories very much start with, “According to local legend.” And that’s something to keep in mind as the team starts to piece together their evidence to fit this alleged story.

It’s said John Cobb was a gambler, got himself into debt, committed suicide and that he “likely” died in the house.

After Cobb was gone, nuns took over the house, but were afflicted with yellow fever. Morgan Gates says he’s sure five nuns died from the outbreak. Again, as they get on with their investigation, they say, “a nun may have died in this room.” Then again, maybe nothing of the kind took place.

On the first floor, Doogie and Porter believe they capture a gunshot when talking about John Cobb. They believe they get two gunshots when talking about John Bobb. When Doogie and Porter sit down in the side room, they hear what they think is music. They believe they trace it to the piano. There is some sort of noise like wind through a small opening, but nothing that sounds like music.

Up on the second floor, Chris and Brandon get the words, Liberty, Porch, Demand and Soldier. All of these get conveniently woven into the story of John Bobb smoking a cigar on his porch, demanding the soldiers stop their activities and him ultimately losing his liberty.

For the last part they head to Stout’s Bayou where John Bobb was shot. Doogie claims his meter jumps to over 100 and shows multiple spikes over 70. And while we never actually see any of these readings, it leads them to a tree where they believe John Bobb died. From there, the spikes lead them back to the main house. This creates the story that John Bobb is stuck in a loop, repeating his last day by having a cigar on the porch, heading to the Cobb house, then being shot at the tree and making it back to the house.

There are a lot of events that, “allegedly”, took place in and around the area. And the evidence they capture is molded to fit these “local legend” stories.

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Haunted Towns – Savannah – S01E03

haunted-towns-s01e03-savannahThe next investigation takes place in Savannah, which reputes itself as one of the most haunted towns in America. Everyone has a paranormal tale to tell, but these are the same as in every other town that claims itself to be haunted. When you listen, all the stories start with, “the story goes”, “people believe”, “what we’re told”. This means they’re unsupported myths.

In Wright Square, Chris and the team are investigating the stories of Alice Riley and Richard White who were hanged in connection with the murder of William Wise. However, no one agrees on what that story is. At first, Alice and Richard killed William by drowning him in a barrel, but then it changes to Alice slit his throat. James, the local historian confirms the dubious nature of these stories when even he uses, “people believe” when referring to Wright Square. And that’s the preface when discussing how the bodies were removed to make way for new buildings. “People believe some of the bodies were left behind.”

They start off the investigation in Wright Square and the aptly named, Wright Square Cafe, where the manager revealed his own experiences, one involving a knife moving entity.

Doogie and Brandon take on the square, where they feel they get responses when discussing Alice. To them, this is confirmed by the word, “lust” on the Ovilus.

As Chris and Porter investigate the cafe, Chris says he sees a shadow, which is followed by a whisper and then a pop. Thinking back to what the manager said, they lay a knife on the table. As we expect, the knife has moved. It just didn’t move on camera.

For day 2, they investigate the Liquid Sands shop, where bags of packing peanuts fly off the shelves, rather than just falling, and a glass sculpture supposedly moved on it’s own, also called falling and rolling.

Chris and Porter get permission to investigate the Oglethorpe House, which stands on the site of the old gallows. As they interview Mike, the battery on the camera dies, which is surely a sign of the paranormal and not incompetence or cheap equipment.

Like the other “stories”, there is one for Doctor Cox, who committed suicide by starving himself to death after giving his family Yellow Fever. A dubious story at best, but Chris feels it’s the real deal as his temperature reading goes to the paranormal cliche of 66.6.

Notice though, the reading was 66.8 as they started going down the stairs. It dropped to 66.6 then went right back up. But, when Chris asks for the entity to do it again, he shows a 66.6 again; after we come back from some blurry camera work.

As they investigate the Liquid Sands, they get a voice saying, “Get out” which is utterly indistinguishable. This is followed by, “Get a knife” which refers to the cafe a few doors down and Alice. Again, I don’t hear those words, but I do see Doogie pointing out the spot where the voice comes, marking when they need to give a reaction.

But to obscure the story of Alice even more, they get the word, “barrel” and “angry”. On the one hand they get voices from beyond talking about a knife. Next it’s the barrel. Even the sprits don’t know which story they’re supposed to play into. But it’s funny that Porter says, “the pieces of the puzzle are coming together.” Considering they can’t agree on a story, that’s an interesting comment.

Finally, as they work their way through the Oglethorpe House, Chris claims to hear his name mentioned by a child. And we have another dead battery. They don’t get anything from Doctor Cox, who is supposed to be just as active from all the “stories” but they will weave these items together as the story of Alice.

While Savannah revels in it’s haunted history, these accounts start with “the story goes”. And just like the story of Alice, people can’t even agree on the story. It makes you think they might be fabricated.

Moving past that, what evidence do they capture? The usual garbled blips of audio. Shadows not captured on camera. A knife placed in a different orientation, which again, wasn’t captured. And a dead battery.

So which of these is actions that can’t possibly be explained through normal means?

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Haunted Towns – Salem – S01E02

haunted-towns-salemThe TWC team makes Salem their next stop to investigate the paranormal energy associated with the witch trials. They have three locations on their agenda, the Peirce farm where one of the accused, Mary, tried to hide before being captured and hanged, the Salem Cinema, former location of the tavern where the examinations took place to determine if someone was a witch, and the Barnard house, home of Reverend Barnard who believed strongly there were witches in the town who needed to be stopped.

First stop is at the Peirce Farm, where Sean, the owner, has meager information to share about hauntings or paranormal events. The most he offers is a staffer may have seen something in the study and the attic could be worth a look.

Despite Brandon’s belief, a half turned off flashlight is not evidence. And we should ignore the spaghetti bundle of exposed wires coming out of that basement panel box. However, they do get the words, “View” and “Hidden”, which Chris tries to weave into a narrative.

Up in the study, they get “Marry”, “Sacrifice”, “Slain” and, “Alice”, all words that could be associated with the trial. Even though “Marry” is spelled incorrectly for a name, they link together Mary and Alice being hung on the same day.

For Day 2, they investigate the Salem Cinema and the Barnard House. Porter and Brandon project court documents onto the screen and read from the trial notes while Doogie and Chris look around the reverend’s house.

At the cinema, we have more flashlight tricks, along with “Alice” and “deal”. At the house, Doogie feels something is wrong in the attic. Chris claims to get “six hundred sixty –” on the device as though the place is evil. Within earshot of Doogie, Chris asks the entities to touch Doogie on the left side of his face. No surprise for guessing that a few minutes later Doogie says something touches his left ear. Additionally, he feels something grabbing at his throat.

Now, pay attention to the scenes and notice the massive bundle of herbs or similar hanging from the rafters. It’s just as likely Doogie is having an allergic reaction to whatever that is rather than evil entities leaping out to get him.

And speaking of leaping, when Doogie asks for the entity to take it easy on him, he gets “Yank” followed by something touching his leg.

And that is the extent of the activity. Throwing away the ridiculous flashlight experiment, there’s not much else to work with. All the words they get fit together in an interesting little story that is a touch too convenient and a dash to obscure to be believed. But, maybe so.

It’s also interesting to note that Brandon says these women were “probably” innocent. How can you possibly say, “probably”? These innocent people had their lives ruined and taken through absolute ignorance and hysterics, there is no “probably” about it.

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Haunted Towns – Gettysburg – S01E01

gettysburgAbandoning their previous show and exploits, the Tennessee Wraith Chasers are now out to visit the most haunted towns to capture new paranormal experiences. Their first episode investigates Gettysburg, site of the debilitating battle that took place from July 1-3, 1863 and took the lives of over 50,000 men from both sides.

Instead of taking their investigation to the battlefield as others have done, the move closer to town to investigate the Mason Dixon Militaria and Stewart Farm.

The Militaria sells and displays period antiques including muskets, pistols and clothing. In particular there are army uniforms and a dress worn while attending one of the makeshift hospitals. The employees of the store claim activity of conversations, and shadows in the basement. Doggie  get readings of something close to the floor. When we see the basement, there is a slew of derelict wires on the ceiling right where he took readings.

To start the investigation, they put Brandon in a uniform and place him in a viewing coffin. They also bring out the white dress to use as a trigger object. However, neither of these generate much of a response.

With Chris, Porter and Doogie at the counter, they try for responses on the recorder. They get “Mike” and “closet” and the response of “yes” when asked if anyone was injured. However, none of these sound intelligible on playback. We also get the old trick of the flashlight going off without anyone touching it. When they put a pistol on the counter, they get “arms” from their Ovilus device. That’s about the only part that makes sense.

Doogie claims he gets the word, “van,” a reference to Mike, their audio engineer in the van, but try as I might, I don’t hear anything that even remotely sounds like “van.” It feels like they’re making that one up.

In a rather awkward moment, they record an EVP by the white dress. However, it’s not a woman’s voice, but a big old “f*ck you.” It’s bleeped out, so clearly no way to confirm. And it simply doesn’t fit.

Down in the basement, they play battle sounds and get the K2 meter to blink. Ask if the energy is a Union soldier and get some beeps. To try and see if the entity is intelligent, they ask who the leader was that gave the speech to the country after the battle. There is some sort of garbled static, which they say is “Abraham Lincoln.” I honestly don’t see how they’re getting a single name, let alone two distinguishable words out of that crap.

The next location is the Stewart Farm, along the road where the troops would have traveled. It was also a makeshift field hospital. They speak with Stephani, who claims both her son and grandson have had experiences. Her son claims he saw people looking down on him, while her grandson saw “a blue monster,” aka a soldier.

As they start, there is a small noise, which they immediately say came from the room where the son had an experience. A bold claim to make since they had no idea where it came from. In that room they hear a small sound from a table, which they make out to be as significant as the table levitating. Small pops from an old farm settling at night. Who would have thought?

To add trigger objects to the mix, Porter fires a musket. Doogie immediately says he feels something and Porter claims a shadow is on the staircase. But, things turn sinister as they get a temperature reading of 66.6 and Porter gets “Satan” on his Ovilus. This is followed by “unholy” and “homicide”. This makes Brandon jump to discussing demons. Here we go again.

In the barn, they perform the musket experiment again, and ask any spirits what that noise was. From the burp of static, they get a response of “cannon.” Porter says that is correct as he did a double load in the musket.

As we bring things to an end, they once again have to insert the idea of Satan and demonic forces at work in the area and the activity they captured was off the charts and proves the soldiers still linger.

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